Features
Due to the small team size, I made the majority of features from the programmer side. This often involved working together closely with design, art and framework to bring a feature alive.
I worked on a wide range of features: core gameplay (Bingo), the furniture catalog, NPC friendship, in-game shop, FTUE (tutorial), dialogs, furniture placement, daily rewards and many more.
Each new feature involved working with people from Ukraine as they mainly managed the server and framework side, aligning on how a feature should work and making sure our code connects.